UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

Washington, D.C. 20549

 

FORM 8-K

 

CURRENT REPORT

Pursuant to Section 13 OR 15(d) of The Securities Exchange Act of 1934

 

Date of Report (Date of earliest event reported)  February 6, 2019

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

(Exact name of registrant as specified in its charter)

 

Delaware

 

001-34003

 

51-0350842

(State or other jurisdiction

 

(Commission

 

(IRS Employer

of incorporation)

 

File Number)

 

Identification No.)

 

110 West 44th Street, New York, New York

 

10036

(Address of principal executive offices)

 

(Zip Code)

 

Registrant’s telephone number, including area code  (646) 536-2842

 

 

(Former name or former address, if changed since last report.)

 

Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions (see General Instruction A.2. below):

 

o    Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425)

 

o    Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12)

 

o    Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b))

 

o    Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c))

 

Indicate by check mark whether the registrant is an emerging growth company as defined in Rule 405 of the Securities Act of 1933 (§230.405 of this chapter) or Rule 12b-2 of the Securities Exchange Act of 1934 (§240.12b-2 of this chapter).

 

Emerging growth company o

 

If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. o

 

 

 


 

Item 2.02               Results of Operations and Financial Condition

 

On February 6, 2019, Take-Two Interactive Software, Inc. (the “Company”) issued a press release announcing the financial results of the Company for its third fiscal quarter ended December 31, 2018.  A copy of the press release is attached to this Current Report as Exhibit 99.1 and is incorporated by reference herein.

 

The information included in this Current Report on Form 8-K, including Exhibit 99.1 hereto, that is furnished pursuant to this Item 2.02 shall not be deemed to be “filed” for the purposes of Section 18 of the Securities Exchange Act of 1934, as amended, or otherwise subject to the liabilities of that section or Sections 11 and 12(a)(2) of the Securities Act of 1933, as amended.  In addition, the information included in this Current Report on Form 8-K, including Exhibit 99.1 hereto, that is furnished pursuant to this Item 2.02 shall not be incorporated by reference into any filing of the Company, whether made before or after the date hereof, regardless of any general incorporation language in such filing, unless expressly incorporated by specific reference into such filing.

 

Item 9.01               Financial Statements and Exhibits

 

(d)            Exhibits:

 

99.1       Press Release dated February 6, 2019 relating to Take-Two Interactive Software, Inc.’s financial results for its third fiscal quarter ended December 31, 2018.

 

2


 

EXHIBIT INDEX

 

Exhibit

 

Description

 

 

 

99.1

 

Press Release dated February 6, 2019 relating to Take-Two Interactive Software, Inc.’s financial results for its third fiscal quarter ended December 31, 2018.

 

3


 

SIGNATURES

 

Pursuant to the requirements of the Securities Exchange Act of 1934, the Registrant has duly caused this report to be signed on its behalf by the undersigned hereunto duly authorized.

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

 

(Registrant)

 

 

 

 

 

By:

/s/ Matthew Breitman

 

 

Matthew Breitman

 

 

Senior Vice President, Deputy General Counsel & Corporate Secretary

 

 

Date: February 6, 2019

 

 

4


Exhibit 99.1

 

 

 

FOR IMMEDIATE RELEASE

 

 

CONTACT:

 

 

 

(Investor Relations)

(Corporate Press)

Henry A. Diamond

Alan Lewis

Senior Vice President

Vice President

Investor Relations & Corporate Communications

Corporate Communications & Public Affairs

Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc.

(646) 536-3005

(646) 536-2983

[email protected]

[email protected]

 

Take-Two Interactive Software, Inc. Reports Strong Results for Fiscal Third Quarter 2019

 

GAAP net revenue grew to $1.249 billion

 

GAAP net income per diluted share increased to $1.57

 

Net Bookings grew 140% to $1.569 billion

 

Company repurchased 1.0 million shares of its common stock for $108.9 million

 

Company raises outlook for fiscal year 2019

 

New York, NY — February 6, 2019 — Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported strong results for its fiscal third quarter 2019 ended December 31, 2018.  In addition, the Company provided its initial outlook for its fiscal fourth quarter ending March 31, 2019, and raised its outlook for its fiscal year ending March 31, 2019.  For additional information, please see the fiscal third quarter 2019 results slide deck posted to the Company’s investor relations website at http://ir.take2games.com.

 

Fiscal Third Quarter 2019 Financial Highlights

 

On April 1, 2018, the Company adopted FASB ASU 2014-09 (Topic 606), Revenue from Contracts with Customers.  Topic 606 significantly changes how the Company recognizes and reports net revenue and net income; however, it does not materially impact Net Bookings (our operational metric).  Financial data for periods prior to April 1, 2018 has not been restated.

 

Net revenue grew to $1.249 billion, as compared to $480.8 million in last year’s fiscal third quarter.  Recurrent consumer spending (virtual currency, add-on content and in-game purchases, including the allocated value of virtual currency and add-on content included in special editions of certain games) increased and accounted for 24% of total net revenue.  The largest contributors to net revenue in fiscal third quarter 2019 were Red Dead Redemption 2, NBA® 2K19 and NBA 2K18, Grand Theft Auto® Online and Grand Theft Auto V, WWE® 2K19 and WWE® SuperCard, Dragon City and Monster Legends, and Sid Meier’s Civilization® VI.

 

Digitally-delivered net revenue grew to $594.7 million, as compared to $258.4 million in last year’s fiscal third quarter, and accounted for 48% of total net revenue.  The largest contributors to digitally-delivered net revenue in fiscal third quarter 2019 were Red Dead Redemption 2, Grand Theft Auto Online and Grand Theft Auto V, NBA 2K19 and NBA 2K18, WWE 2K19 and WWE SuperCard, Monster Legends and Dragon City, and Sid Meier’s Civilization VI.

 


 

Net income increased to $179.9 million, or $1.57 per diluted share, as compared to $25.1 million, or $0.21 per diluted share, for the comparable period last year.  Net income included a favorable impact from the release of certain valuation allowances on the Company’s deferred tax assets resulting in the recognition of a $108.7 million tax benefit in the quarter. Without the release of the valuation allowances, the third quarter tax benefit would have been $11.3 million.

 

During the 9-month period ended December 31, 2018, net cash provided by operating activities grew 62% to $390.2 million, as compared to $241.1 million in the same period last year.  During the 9-month period ended December 31, 2018, Adjusted Operating Cash Flow (Non-GAAP), which is defined as GAAP net cash from operating activities, adjusted for changes in restricted cash, grew 188% to $587.0 million, as compared to $204.1 million in the same period last year (please see the section below titled “Non-GAAP Financial Measure” for additional information).  As of December 31, 2018, the Company had cash and short-term investments of $1.601 billion.

 

The following data, together with a management reporting tax rate of 20%, are used internally by the Company’s management and Board of Directors to adjust the Company’s GAAP financial results in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

 

Three Months Ended December 31, 2018

 

 

 

 

 

 

 

Financial Data

 

$ in thousands

 

Statement of
operations

 

Change in deferred
net revenue and
related cost of
goods sold

 

Stock-based
compensation

 

Impact of
business
reorganization

 

Amortization &
impairment of
acquired
intangible assets

 

 

 

 

 

 

 

 

 

 

 

 

 

Net revenue

 

$

1,248,738

 

319,829

 

 

 

 

 

 

 

Cost of goods sold

 

898,484

 

87,011

 

(96,082

)

 

 

(3,630

)

 

 

 

 

 

 

 

 

 

 

 

 

Gross profit

 

350,254

 

232,818

 

96,082

 

 

 

3,630

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating expenses

 

298,475

 

 

 

(27,586

)

5,930

 

(1,710

)

 

 

 

 

 

 

 

 

 

 

 

 

Income from operations

 

51,779

 

232,818

 

123,668

 

(5,930

)

5,340

 

Interest and other, net

 

8,071

 

(313

)

 

 

 

 

 

 

Income before income taxes

 

59,850

 

232,505

 

123,668

 

(5,930

)

5,340

 

 

In order to calculate net income per diluted share for management reporting purposes, the Company uses its fully diluted share count of 114.7 million.

 

Operational Metric — Net Bookings

 

Net Bookings is defined as the net amount of products and services sold digitally or sold-in physically during the period, and includes licensing fees, merchandise, in-game advertising, strategy guides and publisher incentives.

 

During fiscal third quarter 2019, total Net Bookings grew 140% to $1.569 billion, as compared to $653.9 million during last year’s fiscal third quarter.  Net Bookings from recurrent consumer spending grew 31% and accounted for 22% of total Net Bookings.  The largest contributors to Net Bookings in fiscal third quarter 2019 were Red Dead Redemption 2, NBA 2K19, Grand Theft Auto Online and Grand Theft Auto V, WWE 2K19 and WWE SuperCard, Dragon City and Monster Legends, and Sid Meier’s Civilization VI.

 

Catalog accounted for $243.9 million of Net Bookings led by Grand Theft Auto, Dragon City and Monster Legends, and Sid Meier’s Civilization VI.

 

Digitally-delivered Net Bookings grew 85% to $703.8 million, as compared to $379.7 million in last year’s fiscal third quarter, and accounted for 45% of total Net Bookings.  The largest contributors to digitally-delivered Net Bookings in fiscal third quarter 2019 were Red Dead Redemption 2, NBA 2K19, Grand Theft Auto Online and Grand Theft Auto V, WWE SuperCard and WWE 2K19, Monster Legends and Dragon City, and Sid Meier’s Civilization VI.

 


 

Management Comments

 

“Take-Two delivered better-than-expected results in the fiscal third quarter,” said Strauss Zelnick, Chairman and CEO of Take-Two.  “Our outperformance was driven primarily by the record-breaking launch of Red Dead Redemption 2 along with strong results from NBA 2K19.  In addition, consumers engaged significantly with our offerings, and recurrent consumer spending grew 31% to a new record.  We generated strong cash flow and ended the period with $1.6 billion in cash and short-term investments, after deploying $109 million to repurchase 1 million shares of our stock.

 

“As a result of our outstanding third quarter performance, we are raising our outlook for fiscal 2019, which is poised to be a record year for Net Bookings and Adjusted Operating Cash Flow.  Looking ahead, as our industry continues to embrace new technologies that enhance consumers’ experience with, and access to interactive entertainment, we remain focused on broadening the reach of our content and expanding further globally.  Take-Two is exceedingly well-positioned - creatively, strategically and financially - to capitalize on the vast opportunities that will shape the future of our business, and to deliver long-term growth and margin expansion.”

 

Business and Product Highlights

 

Since October 1, 2018:

 

Take-Two:

 

·                  Repurchased 1.00 million shares of its common stock for $108.9 million.

 

Rockstar Games:

 

·                  Launched Red Dead Redemption 2 for PlayStation 4 and Xbox One.  Told across the deepest and most expansive Rockstar Games’ world to date, Red Dead Redemption 2 is the label’s first game built from the ground up for the current console generation.  The title received outstanding reviews, with numerous influential critics awarding Red Dead Redemption 2 a perfect score, and the title also received multiple game of the year awards.  Red Dead Redemption 2 has also been a massive commercial success and has set numerous records, including the biggest opening weekend in retail sell-through across all entertainment releases (over $725 million), and the second biggest launch (three days) in retail sell-through across all entertainment releases (next to Grand Theft Auto V).  According to The NPD Group, based on combined physical and digital sales in the U.S., Red Dead Redemption 2 was the best-selling video game of 2018.  To date, Red Dead Redemption 2 has sold-in more than 23 million units worldwide.

 

·                  Launched the public Beta for Red Dead Online.  Free with every copy of Red Dead Redemption 2, Red Dead Online is an evolution of the classic multiplayer experience in the original Red Dead Redemption, blending narrative with competitive and cooperative gameplay in fun new ways.

 

·                  Released new free content updates for Grand Theft Auto Online, including:

 

·                  Festive Surprise 2018, which featured festive decorations adorning Arena Workshops, Nightclubs and other properties across the city, and the rare Southern San Andreas snowfall phenomenon blanketing the streets.

 

·                  Arena War, which includes 7 deadly Arena Events, as well as the opportunity for players to run their own workshop, craft their own juggernauts of destruction and track their own carnage-filled careers.

 

·                  Halloween 2018, featuring new Halloween-themed modes, such as Condemned, and updates to creepy classics like Slashers and more.

 

·                  Numerous new vehicles, weapons, clothing and more.

 

2K:

 

·                  Announced that video game industry veteran Michael Condrey has joined 2K as President of the label’s new game development studio based in Silicon Valley.  Condrey is best known for co-founding Sledgehammer Games and leading development for the renowned Call of Duty franchise, including Call of Duty: Modern Warfare 3.  Condrey also served as Chief Operating Officer and Director at Visceral Games in establishing the popular Dead Space franchise.  In his new role with 2K, Condrey will build and lead a new development team to work on an unannounced project.

 

·                  Announced, together with The National Basketball Association (NBA) and National Basketball Players Association (NBPA) a significant, multiyear global partnership extension.  The agreement expands upon the success of NBA 2K, the top-rated and top-selling NBA video game simulation series for the past 17 years* that has sold-in nearly 90 million units worldwide.

 

·                  Launched WWE 2K19, the next release from our flagship WWE video game franchise, for PlayStation 4, Xbox One and Windows PC.  For the first time ever, 2K introduced the WWE 2K19 Million Dollar Challenge, where eligible entrants participate in an international contest in which the finalist will

 


 

compete one-on-one in WWE 2K19 against AJ Styles for the chance to win $1 million.  WWE 2K19 is being supported with a series of downloadable content, including a Season Pass.

 

·                  Released Sid Meier’s Civilization VI, winner of The Game Awards’ and DICE Awards’ Best Strategy Game 2016, for Nintendo Switch.  2K and Firaxis Games partnered with Aspyr Media to bring Civilization VI to Nintendo Switch and ensure the experience meets the same high standards of the beloved series.

 

·                  Launched Saber Interactive’s arcade-action sports game, NBA 2K Playgrounds 2, for Xbox One, PlayStation 4, Nintendo Switch and PC.  This over-the-top, two-on-two basketball experience complements 2K’s top-selling NBA 2K series and expands the label’s footprint in the basketball video game space.

 

·                  Released Carnival Games®, for Nintendo Switch.  Built from the ground up for Nintendo Switch, Carnival Games can be played alone or with up to four players simultaneously, leveraging the unique accessibility of the console’s Joy-Con controllers.  Carnival Games was also released for PlayStation 4 and Xbox One.

 

·                  Published physical versions of The Golf Club 2019 Featuring PGA TOUR®the latest entry in the award-winning golf simulation series, for PlayStation 4, Xbox One and PC.  Developed by HB Studios, The Golf Club 2019 Featuring PGA TOUR marks the franchise’s first release featuring the official PGA TOUR license.  The game had been released digitally on August 28, 2018.

 

·                  Launched NBA 2K Mobile, which enables players to experience console quality graphics and lifelike NBA 2K action on the go.  Collect your favorite NBA players, build your dream team, and step onto the court in lifelike 5v5 match-ups.  Use Drills to train up your players, compete in Seasons to earn new rewards, participate in limited time events for exclusive cards, and rise up the leaderboards on their way to becoming legendary.  .  NBA 2K Mobile is currently available for free download on iOS phones and tablets and is planned to be available on Android devices in Spring 2019.

 

·                  Launched Borderlands 2 VR for PlayStation VR.  For the first time ever, Borderlands 2 VR enables players to immerse themselves virtually in the mayhem-filled world of Borderlands, the popular shooter-looter developed by Gearbox Software.

 

·                  Announced that Sid Meier’s Civilization VI: Gathering Storm, the largest expansion pack ever created for a Civilization game and the second pack for the critically acclaimed and award-winning Sid Meier’s Civilization VI from Firaxis Games, will be available for Windows PC on February 14, 2019.

 

Private Division:

 

·                  Announced that The Outer Worlds, a new intellectual property created by Obsidian Entertainment, will be available in calendar 2019 (Take-Two’s fiscal year 2020) on PC, PlayStation 4 and Xbox One.  Co-game directors Tim Cain and Leonard Boyarsky, original creators of Fallout, have reunited for this new single-player RPG from the renowned team at Obsidian.

 

·                  Announced that Ancestors: The Humankind Odyssey is planned for launch in calendar 2019 (Take-Two’s fiscal year 2020) digitally on PC, PlayStation 4, and Xbox One.  Ancestors: The Humankind Odyssey is the debut title from Panache Digital Games, the independent development studio co-founded in 2014 by Patrice Désilets, original creative director of Assassin’s Creed.

 

Social Point:

 

·                  Launched Tasty Town, our latest free-to-play mobile offering, for iOS and Android devices.  This all-new game enables players to fulfill their culinary dreams of designing and managing their own restaurant.  In Tasty Town, players embark on an incredible journey - from farm to table — to build their gastronomic empire, including experiencing the joy of growing their own ingredients, hiring the best chefs, creating delectable dishes, creating and managing their own restaurant, and racing against the clock to serve meals with their food truck.

 


* According to 2000 - 2019 Metacritic.com and Gamerankings.com.

 

Outlook for Fiscal 2019

 

Take-Two is providing its initial outlook for its fiscal fourth quarter ending March 31, 2019 and is raising its outlook for its fiscal year ending March 31, 2019, as follows:

 

Fourth Quarter Ending March 31, 2019

 

·                  GAAP net revenue is expected to range from $530 to $580 million

 

·                  GAAP net income is expected to range from $76 to $89 million

 

·                  GAAP diluted net income per share is expected to range from $0.67 to $0.77

 


 

·                  Share count used to calculate both GAAP and management reporting diluted net income per share is expected to be 114.6 million (1)

 

·                  Net Bookings (operational metric) are expected to range from $450 to $500 million

 

The Company is also providing selected data and its management reporting tax rate of 20%, which are used internally by its management and Board of Directors to adjust the Company’s GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

 

Three Months Ending March 31, 2019

 

 

 

 

 

Financial Data

 

$ in millions

 

GAAP outlook (2)

 

Change in
deferred net
revenue and
related cost of
goods sold

 

Stock-based
compensation

 

Amortization of
acquired
intangible
assets

 

 

 

 

 

 

 

 

 

 

 

Net revenue

 

$530 to $580

 

$

(80

)

 

 

 

 

Cost of goods sold

 

$248 to $274

 

$

(22

)

$

(28

)

$

(2

)

Operating Expenses

 

$205 to $215

 

 

 

$

(26

)

$

(2

)

Interest and other, net

 

($10)

 

 

 

 

 

 

 

Income before income taxes

 

$87 to $101

 

$

(58

)

$

54

 

$

4

 

 

Fiscal Year Ending March 31, 2019

 

·                  GAAP net revenue is expected to range from $2.66 to $2.71 billion

 

·                  GAAP net income is expected to range from $354 to $367 million

 

·                  GAAP diluted net income per share is expected to range from $3.07 to $3.18

 

·                  Share count used to calculate both GAAP and management reporting diluted net income per share is expected to be 115.5 million (3)

 

·                  Net cash provided by operating activities is expected to be approximately $545 million, which includes a decrease of $195 million recorded in the first 9-months of fiscal 2019 due to the Company’s adoption of Accounting Standards Update 2016-18, Statement of Cash Flows (Topic 230): Restricted Cash

 

·                  Adjusted Operating Cash Flow (Non-GAAP) is expected to be approximately $740 million

 

·                  Capital expenditures are expected to be approximately $60 million

 

·                  Net Bookings (operational metric) are expected to range from $2.89 to $2.94 billion

 

The Company is also providing selected data and its management reporting tax rate of 20%, which are used internally by its management and Board of Directors to adjust the Company’s GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

 

Twelve Months Ending March 31, 2019

 

 

 

 

 

Financial Data

 

$ in millions

 

GAAP outlook (2)

 

Change in
deferred net
revenue and
related cost of
goods sold

 

Stock-based
compensation

 

Impact of
business
reorganization

 

Amortization of
acquired
intangible
assets

 

 

 

 

 

 

 

 

 

 

 

 

 

Net revenue

 

$2,659 to $2,709

 

$

231

 

 

 

 

 

 

 

Cost of goods sold

 

$1,513 to $1,538

 

$

93

 

$

(171

)

 

 

$

(10

)

Operating Expenses

 

$921 to $931

 

 

 

$

(97

)

$

6

 

$

(7

)

Interest and other, net

 

($30)

 

$

1

 

 

 

 

 

 

 

Income before income taxes

 

$255 to 270

 

$

137

 

$

268

 

$

(6

)

$

17

 

 


1)             Includes 113.1 million basic shares and 1.5 million shares representing the potential dilution from unvested employee stock grants.

 

2)             The individual components of the financial outlook may not foot to the totals, as the Company does not expect actual results for every component to be at the low end or high end of the outlook range simultaneously.

 


 

3)             Includes 113.4 million basic shares and 2.1 million shares representing the potential dilution from unvested employee stock grants.

 

Key assumptions and dependencies underlying the Company’s outlook include: the timely delivery of the titles included in this financial outlook; continued consumer acceptance of Xbox One and PlayStation 4; the ability to develop and publish products that capture market share for these current generation systems while also leveraging opportunities on Nintendo Switch, Xbox 360, PlayStation 3, PC and mobile platforms; and stable foreign exchange rates.  See also “Cautionary Note Regarding Forward Looking Statements” below.

 

Product Releases

 

The following titles were released since October 1, 2018:

 

Label

 

Title

 

Platforms

 

Release Date

2K

 

WWE 2K19 Deluxe and Wooooo! Editions

 

PS4, Xbox One, PC

 

October 5, 2018

2K

 

WWE 2K19 Standard Edition

 

PS4, Xbox One, PC

 

October 9, 2018

2K

 

XCOM 2: War of the Chosen - Tactical Legacy Pack (DLC)

 

PC

 

October 9, 2018

2K

 

NBA 2K Playgrounds 2

 

PS4, Xbox One, Switch, PC

 

October 16, 2018

Rockstar Games

 

Red Dead Redemption 2

 

PS4, Xbox One

 

October 26, 2018

2K

 

Carnival Games

 

PS4, Xbox One, Switch

 

November 6, 2018

2K

 

The Golf Club 2019 Featuring PGA TOUR (Physical SKU)

 

PS4, Xbox One, PC

 

November 13, 2018 *

2K

 

WWE SuperCard Season 5

 

iOS, Android

 

November 13, 2018

2K

 

Sid Meier’s Civilization VI

 

Switch

 

November 16, 2018

2K

 

NBA 2K Mobile

 

iOS

 

November 19, 2018

2K

 

WWE 2K19: Titans Pack (DLC)

 

PS4, Xbox One, PC

 

November 20, 2018

Rockstar Games

 

Red Dead Online Beta

 

PS4, Xbox One

 

November 27, 2018

2K

 

Borderlands 2 VR

 

PS VR

 

December 14, 2018

2K

 

WWE 2K19: New Moves Pack (DLC)

 

PS4, Xbox One, PC

 

December 18, 2018

2K

 

WWE 2K19: Rising Stars Pack (DLC)

 

PS4, Xbox One, PC

 

January 22, 2019

Social Point

 

Tasty Town

 

iOS, Android

 

January 31, 2019

 


* North American release date. International release date is 3 days later.

 

Take-Two’s lineup of future titles announced to date includes:

 

Label

 

Title

 

Platforms

 

Release Date

2K

 

Sid Meier’s Civilization VI: Gathering Storm (Expansion Pack)

 

PC

 

February 14, 2019

2K

 

NBA 2K Mobile

 

Android

 

Spring 2019

Private Division

 

Ancestors: The Humankind Odyssey

 

PS4, Xbox One, PC (digital only)

 

2019 (fiscal 2020)

Private Division

 

The Outer Worlds

 

PS4, Xbox One, PC

 

2019 (fiscal 2020)

 

Conference Call

 

Take-Two will host a conference call today at 8:00 a.m. Eastern Time to review these results and discuss other topics.  The call can be accessed by dialing (877) 407-0984 or (201) 689-8577.  A live listen-only webcast of the call will be available by visiting http://ir.take2games.com and a replay will be available following the call at the same location.

 

Non-GAAP Financial Measure

 

In addition to reporting financial results in accordance with U.S. generally accepted accounting principles (GAAP), the Company uses a Non-GAAP measure of financial performance: Adjusted Operating Cash Flow, which is defined as GAAP net cash from operating activities, adjusted for changes in restricted cash.  The Company’s management believes it is important to consider Adjusted Operating Cash Flow, in addition to net cash from operating activities, as it provides more transparency into current business trends without regard to the timing of payments from restricted cash, which is primarily related to a dedicated account limited to the payment of certain internal royalty obligations.

 

This Non-GAAP financial measure is not intended to be considered in isolation from, as a substitute for, or superior to, GAAP results.  This Non-GAAP financial measure may be different from similarly titled measures used by other companies.  In the future, Take-Two may also consider whether other items should also be excluded in calculating this Non-GAAP financial measure used by the Company.  Management believes that the presentation of this Non-GAAP financial measure provides investors with additional useful information to measure Take-Two’s financial and operating performance.  In particular, this measure facilitates comparison of our operating performance between periods and may help investors to understand better the operating results of Take-Two.  Internally, management uses this Non-

 


 

GAAP financial measure in assessing the Company’s operating results and in planning and forecasting.  A reconciliation of this Non-GAAP financial measure to the most comparable GAAP measure is contained in the financial tables to this press release.

 

Final Results

 

The financial results discussed herein are presented on a preliminary basis; final data will be included in Take-Two’s Quarterly Report on Form 10-Q for the period ended December 31, 2018.

 

About Take-Two Interactive Software

 

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its wholly-owned labels Rockstar Games and 2K, as well as its Private Division label and Social Point, a leading developer of mobile games.  Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services.  The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO.  For more corporate and product information please visit our website at http://www.take2games.com.

 

All trademarks and copyrights contained herein are the property of their respective holders.

 

Cautionary Note Regarding Forward-Looking Statements

 

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

 

#  #  #

 


 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

CONSOLIDATED STATEMENTS OF OPERATIONS

(in thousands, except per share amounts)

 

 

 

Three months ended December 31,

 

Nine months ended December 31,

 

 

 

2018

 

2017

 

2018

 

2017

 

 

 

 

 

 

 

 

 

 

 

Net revenue

 

$

1,248,738

 

$

480,840

 

$

2,129,387

 

$

1,342,618

 

 

 

 

 

 

 

 

 

 

 

Cost of goods sold:

 

 

 

 

 

 

 

 

 

Internal royalties

 

401,382

 

112,996

 

536,662

 

294,749

 

Product costs

 

183,208

 

69,492

 

277,234

 

156,124

 

Software development costs and royalties

 

265,166

 

54,008

 

337,603

 

164,419

 

Licenses

 

48,728

 

31,487

 

113,231

 

93,808

 

Total cost of goods sold

 

898,484

 

267,983

 

1,264,730

 

709,100

 

 

 

 

 

 

 

 

 

 

 

Gross profit

 

350,254

 

212,857

 

864,657

 

633,518

 

 

 

 

 

 

 

 

 

 

 

Selling and marketing

 

161,322

 

79,513

 

313,793

 

208,641

 

General and administrative

 

70,638

 

65,951

 

205,693

 

187,378

 

Research and development

 

62,305

 

49,977

 

173,582

 

142,245

 

Depreciation and amortization

 

10,140

 

7,864

 

29,151

 

34,490

 

Business reorganization

 

(5,930

)

700

 

(6,172

)

13,012

 

Total operating expenses

 

298,475

 

204,005

 

716,047

 

585,766

 

Income from operations

 

51,779

 

8,852

 

148,610

 

47,752

 

Interest and other, net

 

8,071

 

3,374

 

19,647

 

(2,403

)

Income before income taxes

 

59,850

 

12,226

 

168,257

 

45,349

 

Benefit from income taxes

 

120,098

 

12,914

 

108,750

 

37,331

 

Net income

 

$

179,948

 

$

25,140

 

$

277,007

 

$

82,680

 

 

 

 

 

 

 

 

 

 

 

Earnings per share:

 

 

 

 

 

 

 

 

 

Basic earnings per share

 

$

1.59

 

$

0.22

 

$

2.44

 

$

0.76

 

Diluted earnings per share

 

$

1.57

 

$

0.21

 

$

2.41

 

$

0.74

 

 

 

 

 

 

 

 

 

 

 

Weighted average shares outstanding:

 

 

 

 

 

 

 

 

 

Basic

 

113,433

 

113,991

 

113,390

 

109,010

 

Diluted

 

114,737

 

117,918

 

114,918

 

111,440

 

 

 

 

 

 

 

 

 

 

 

Computation of Basic EPS:

 

 

 

 

 

 

 

 

 

Net income

 

$

179,948

 

$

25,140

 

$

277,007

 

$

82,680

 

Less: net income allocated to participating securities

 

 

(62

)

 

(487

)

Net income for basic EPS calculation

 

$

179,948

 

$

25,078

 

$

277,007

 

$

82,193

 

 

 

 

 

 

 

 

 

 

 

Weighted average shares outstanding - basic

 

113,433

 

113,991

 

113,390

 

109,010

 

Less: weighted average participating shares outstanding

 

 

(279

)

 

(278

)

Weighted average common shares outstanding - basic

 

113,433

 

113,712

 

113,390

 

108,732

 

 

 

 

 

 

 

 

 

 

 

Basic earnings per share

 

$

1.59

 

$

0.22

 

$

2.44

 

$

0.76

 

 

 

 

 

 

 

 

 

 

 

Computation of Diluted EPS:

 

 

 

 

 

 

 

 

 

Net income

 

$

179,948

 

$

25,140

 

$

277,007

 

$

82,680

 

Less: net income allocated to participating securities

 

 

(59

)

 

(206

)

Net income for diluted EPS calculation

 

$

179,948

 

$

25,081

 

$

277,007

 

$

82,474

 

 

 

 

 

 

 

 

 

 

 

Weighted average common shares outstanding - basic

 

113,433

 

113,712

 

113,390

 

108,732

 

Add: dilutive effect of common stock equivalents

 

1,304

 

4,206

 

1,528

 

2,708

 

Total weighted average shares outstanding - diluted

 

114,737

 

117,918

 

114,918

 

111,440

 

Less: weighted average participating shares outstanding

 

 

(279

)

 

(278

)

Weighted average common shares outstanding - diluted

 

114,737

 

117,639

 

114,918

 

111,162

 

 

 

 

 

 

 

 

 

 

 

Diluted earnings per share

 

$

1.57

 

$

0.21

 

$

2.41

 

$

0.74

 

 


 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

CONSOLIDATED BALANCE SHEETS

(in thousands, except per share amounts)

 

 

 

December 31,

 

March 31,

 

 

 

2018

 

2018

 

 

 

(Unaudited)

 

 

 

ASSETS

 

 

 

 

 

Current assets:

 

 

 

 

 

Cash and cash equivalents

 

$

1,054,911

 

$

808,973

 

Short-term investments

 

545,734

 

615,406

 

Restricted cash

 

240,584

 

437,398

 

Accounts receivable, net of allowances of $1,003 and $54,290 at December 31, 2018 and March 31, 2018, respectively

 

823,482

 

247,649

 

Inventory

 

39,786

 

15,162

 

Software development costs and licenses

 

33,542

 

33,284

 

Deferred cost of goods sold

 

57,280

 

117,851

 

Prepaid expenses and other

 

179,454

 

133,454

 

Total current assets

 

2,974,773

 

2,409,177

 

 

 

 

 

 

 

Fixed assets, net

 

114,672

 

102,478

 

Software development costs and licenses, net of current portion

 

597,497

 

639,369

 

Deferred cost of goods sold, net of current portion

 

7,819

 

26,719

 

Goodwill

 

383,110

 

399,530

 

Other intangibles, net

 

79,903

 

103,681

 

Deferred tax assets

 

146,216

 

4,930

 

Other assets

 

83,170

 

56,887

 

Total assets

 

$

4,387,160

 

$

3,742,771

 

 

 

 

 

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

 

 

 

 

 

Current liabilities:

 

 

 

 

 

Accounts payable

 

$

74,615

 

$

35,029

 

Accrued expenses and other current liabilities

 

1,206,332

 

914,748

 

Deferred revenue

 

818,411

 

777,152

 

Total current liabilities

 

2,099,358

 

1,726,929

 

 

 

 

 

 

 

Long-term debt

 

 

8,068

 

Non-current deferred revenue

 

69,137

 

355,589

 

Other long-term liabilities

 

191,198

 

158,285

 

Total liabilities

 

2,359,693

 

2,248,871

 

 

 

 

 

 

 

Stockholders’ equity:

 

 

 

 

 

Preferred stock, $.01 par value, 5,000 shares authorized

 

 

 

Common stock, $.01 par value, 200,000 shares authorized; 134,396 and 132,743 shares issued and 113,094 and 114,038 outstanding at December 31, 2018 and March 31, 2018, respectively

 

1,344

 

1,327

 

Additional paid-in capital

 

1,976,853

 

1,888,039

 

Treasury stock, at cost; 21,302 and 18,705 common shares at December 31, 2018 and March 31, 2018, respectively

 

(720,572

)

(458,180

)

Retained earnings

 

820,796

 

73,516

 

Accumulated other comprehensive loss

 

(50,954

)

(15,732

)

Total stockholders’ equity

 

2,027,467

 

1,488,970

 

Total liabilities and stockholders’ equity

 

$

4,387,160

 

$

3,737,841

 

 


 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

CONSOLIDATED STATEMENTS OF CASH FLOWS

(in thousands)

 

 

 

Nine months ended December 31,

 

 

 

2018

 

2017
(as adjusted) (1)

 

 

 

 

 

 

 

Operating activities:

 

 

 

 

 

Net income

 

$

277,007

 

$

82,680

 

Adjustments to reconcile net income to net cash provided by operating activities:

 

 

 

 

 

Amortization and impairment of software development costs and licenses

 

160,167

 

62,235

 

Depreciation

 

28,769

 

23,233

 

Amortization of intellectual property

 

17,785

 

26,470

 

Impairment of in-process research and development

 

 

11,257

 

Stock-based compensation

 

178,609

 

96,111

 

Amortization of discount on Convertible Notes

 

91

 

15,424

 

Gain on redemption of Convertible Notes

 

 

(4,855

)

Amortization of debt issuance costs

 

88

 

554

 

Other, net

 

(4,091

)

3,432

 

Changes in assets and liabilities, net of impact of adoption of Topic 606:

 

 

 

 

 

Accounts receivable

 

(525,981

)

(206,084

)

Inventory

 

(26,352

)

(12,976

)

Software development costs and licenses

 

(157,710

)

(186,373

)

Prepaid expenses and other current and other non-current assets

 

(142,918

)

(39,133

)

Deferred revenue

 

328,325

 

238,590

 

Deferred cost of goods sold

 

(37,281

)

(33,578

)

Accounts payable, accrued expenses and other liabilities

 

293,691

 

164,086

 

Net cash provided by operating activities

 

390,199

 

241,073

 

 

 

 

 

 

 

Investing activities:

 

 

 

 

 

Change in bank time deposits

 

64,101

 

10,000

 

Proceeds from available-for-sale securities

 

184,542

 

172,925

 

Purchases of available-for-sale securities

 

(179,570

)

(282,596

)

Purchases of fixed assets

 

(43,646

)

(47,478

)

Asset acquisition

 

 

(25,965

)

Business acquisition

 

(3,149

)

(9,401

)

Net cash provided by (used in) investing activities

 

22,278

 

(182,515

)

 

 

 

 

 

 

Financing activities:

 

 

 

 

 

Tax payment related to net share settlements on restricted stock awards

 

(85,837

)

(94,930

)

Repurchase of common stock

 

(262,392

)

(110,136

)

Net cash used in financing activities

 

(348,230

)

(205,066

)

 

 

 

 

 

 

Effects of foreign currency exchange rates on cash and cash equivalents

 

(15,124

)

14,555

 

 

 

 

 

 

 

Net change in cash and cash equivalents and restricted cash

 

49,124

 

(131,953

)

Cash and cash equivalents and restricted cash, beginning of year

 

1,246,371

 

1,281,214

 

Cash and cash equivalents and restricted cash, end of period

 

$

1,295,495

 

$

1,149,261

 

 


(1) During Q1 FY19, the Company adopted Accounting Standards Update 2016-18, Statement of Cash Flows (Topic 230): Restricted Cash and applied that standard retroactively. The application of this new standard resulted in a decrease to net cash from operating activities of $196.8 million in Q3 FY19 and an increase of $37.0 million in Q3 FY18, which are reflected herein.

 


 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix

(in thousands)

 

 

 

Three Months Ended
December 31, 2018

 

Three Months Ended
December 31, 2017

 

 

 

Amount

 

% of Total

 

Amount

 

% of Total

 

 

 

 

 

 

 

 

 

 

 

Net revenue by geographic region

 

 

 

 

 

 

 

 

 

United States

 

$

651,568

 

52

%

$

262,338

 

55

%

International

 

597,170

 

48

%

218,502

 

45

%

Total net revenue

 

$

1,248,738

 

100

%

$

480,840

 

100

%

 

 

 

 

 

 

 

 

 

 

Net bookings by geographic region

 

 

 

 

 

 

 

 

 

United States

 

$

803,341

 

51

%

$

381,277

 

58

%

International

 

765,227

 

49

%

272,664

 

42

%

Total net bookings

 

$

1,568,568

 

100

%

$

653,941

 

100

%

 

 

 

Three Months Ended
December 31, 2018

 

Three Months Ended
December 31, 2017

 

 

 

Amount

 

% of Total

 

Amount

 

% of Total

 

 

 

 

 

 

 

 

 

 

 

Net revenue by distribution channel

 

 

 

 

 

 

 

 

 

Digital online

 

$

594,722

 

48

%

$

258,442

 

54

%

Physical retail and other

 

654,016

 

52

%

222,398

 

46

%

Total net revenue

 

$

1,248,738

 

100

%

$

480,840

 

100

%

 

 

 

 

 

 

 

 

 

 

Net bookings by distribution channel

 

 

 

 

 

 

 

 

 

Digital online

 

$

703,777

 

45

%

$

379,723

 

58

%

Physical retail and other

 

864,791

 

55

%

274,218

 

42

%

Total net bookings

 

$

1,568,568

 

100

%

$

653,941

 

100

%

 

 

 

Three Months Ended
December 31, 2018

 

Three Months Ended
December 31, 2017

 

 

 

Amount

 

% of Total

 

Amount

 

% of Total

 

Net revenue by platform mix

 

 

 

 

 

 

 

 

 

Console

 

$

1,144,459

 

92

%

$

394,461

 

82

%

PC and other

 

104,279

 

8

%

86,379

 

18

%

Total net revenue

 

$

1,248,738

 

100

%

$

480,840

 

100

%

 

 

 

 

 

 

 

 

 

 

Net bookings by platform mix

 

 

 

 

 

 

 

 

 

Console

 

$

1,454,394

 

93

%

$

546,645

 

84

%

PC and other

 

114,172

 

7

%

107,296

 

16

%

Total net bookings

 

$

1,568,568

 

100

%

$

653,941

 

100

%

 


 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix

(in thousands)

 

 

 

Nine Months Ended
December 31, 2018

 

Nine Months Ended
December 31, 2017

 

 

 

Amount

 

% of Total

 

Amount

 

% of Total

 

 

 

 

 

 

 

 

 

 

 

Net revenue by geographic region

 

 

 

 

 

 

 

 

 

United States

 

$

1,152,285

 

54

%

$

796,603

 

59

%

International

 

977,102

 

46

%

546,015

 

41

%

Total net revenue

 

$

2,129,387

 

100

%

$

1,342,618

 

100

%

 

 

 

 

 

 

 

 

 

 

Net bookings by geographic region

 

 

 

 

 

 

 

 

 

United States

 

$

1,322,466

 

54

%

$

929,229

 

59

%

International

 

1,117,848

 

46

%

650,005

 

41

%

Total net bookings

 

$

2,440,314

 

100

%

$

1,579,234

 

100

%

 

 

 

Nine Months Ended
December 31, 2018

 

Nine Months Ended
December 31, 2017

 

 

 

Amount

 

% of Total

 

Amount

 

% of Total

 

 

 

 

 

 

 

 

 

 

 

Net revenue by distribution channel

 

 

 

 

 

 

 

 

 

Digital online

 

$

1,268,140

 

60

%

$

829,564

 

62

%

Physical retail and other

 

861,247

 

40

%

513,054

 

38

%

Total net revenue

 

$

2,129,387

 

100

%

$

1,342,618

 

100

%

 

 

 

 

 

 

 

 

 

 

Net bookings by distribution channel

 

 

 

 

 

 

 

 

 

Digital online

 

$

1,382,717

 

57

%

$

1,016,373

 

64

%

Physical retail and other

 

1,057,597

 

43

%

562,861

 

36

%

Total net bookings

 

$

2,440,314

 

100

%

$

1,579,234

 

100

%

 

 

 

Nine Months Ended
December 31, 2018

 

Nine Months Ended
December 31, 2017

 

 

 

Amount

 

% of Total

 

Amount

 

% of Total

 

Net revenue by Platform Mix

 

 

 

 

 

 

 

 

 

Console

 

$

1,811,429

 

85

%

$

1,099,843

 

82

%

PC and other

 

317,958

 

15

%

242,775

 

18

%

Total net revenue

 

$

2,129,387

 

100

%

$

1,342,618

 

100

%

 

 

 

 

 

 

 

 

 

 

Net bookings by platform mix

 

 

 

 

 

 

 

 

 

Console

 

$

2,132,285

 

87

%

$

1,298,258

 

82

%

PC and other

 

308,029

 

13

%

280,976

 

18

%

Total net bookings

 

$

2,440,314

 

100

%

$

1,579,234

 

100

%

 


 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

ADDITIONAL DATA

(in thousands)

 

Three Months Ended December 31, 2018

 

Net revenue

 

Cost of goods sold-
Internal royalties

 

Cost of goods sold-
Product costs

 

Cost of goods sold-
Software development
costs and royalties

 

Cost of goods sold-
Licenses

 

Selling and
marketing

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As reported

 

$

1,248,738

 

$

401,382

 

$

183,208

 

$

265,166

 

$

48,728

 

$

161,322

 

Net effect from deferral and related cost of goods sold

 

319,829

 

 

 

43,958

 

42,914

 

139

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

(96,082

)

 

 

(6,673

)

Amortization and impairment of acquired intangibles

 

 

 

 

 

 

 

(3,630

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended December 31, 2018

 

General and
administrative

 

Research and
development

 

Depreciation and
amortization

 

Business reorganization

 

Interest and other,
net

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As reported

 

$

70,638

 

$

62,305

 

$

10,140

 

$

(5,930

)

$

8,071

 

 

 

Net effect from deferral and related cost of goods sold

 

 

 

 

 

 

 

 

 

(313

)

 

 

Stock-based compensation

 

(13,790

)

(7,123

)

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

 

 

(1,585

)

(125

)

 

 

 

 

 

 

Impact of business reorganization

 

 

 

 

 

 

 

5,930

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended December 31, 2017

 

Net revenue

 

Cost of goods sold-
Internal royalties

 

Cost of goods sold-
Product costs

 

Cost of goods sold-
Software development
costs and royalties

 

Cost of goods sold-
Licenses

 

Selling and
marketing

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As reported

 

$

480,840

 

$

112,996

 

$

69,492

 

$

54,008

 

$

31,487

 

$

79,513

 

Net effect from deferral and related cost of goods sold

 

173,099

 

 

 

20,576

 

108

 

16,963

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

8,262

 

 

 

(3,014

)

Amortization and impairment of acquired intangibles

 

 

 

 

 

 

 

(4,912

)

 

 

(2,477

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended December 31, 2017

 

General and
administrative

 

Research and
development

 

Depreciation and
amortization

 

Business reorganization

 

Interest and other,
net

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As reported

 

$

65,951

 

$

49,977

 

$

7,864

 

$

700

 

$

3,374

 

 

 

Stock-based compensation

 

(16,051

)

(2,223

)

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(18

)

(1,635

)

(128

)

 

 

 

 

 

 

Non-cash amounts related to convertible notes

 

 

 

 

 

 

 

 

 

795

 

 

 

Impact of business reorganization

 

 

 

 

 

 

 

(700

)

 

 

 

 

 


 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

ADDITIONAL DATA

(in thousands)

 

Nine Months Ended December 31, 2018

 

Net revenue

 

Cost of goods sold-
 Internal royalties

 

Cost of goods sold-
Product costs

 

Cost of goods sold-
Software development
costs and royalties

 

Cost of goods sold-
Licenses

 

Selling and
marketing

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As reported

 

$

2,129,387

 

$

536,662

 

$

277,234

 

$

337,603

 

$

113,231

 

$

313,793

 

Net effect from deferral and related cost of goods sold

 

310,927

 

 

 

37,087

 

46,396

 

735

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

(107,740

)

 

 

(16,321

)

Amortization and impairment of acquired intangibles

 

 

 

 

 

 

 

(12,371

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Nine Months Ended December 31, 2018

 

General and
administrative

 

Research and
development

 

Depreciation and
amortization

 

Business reorganization

 

Interest and other,
net

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As reported

 

$

205,693

 

$

173,582

 

$

29,151

 

$

(6,172

)

$

19,647

 

 

 

Net effect from deferral and related cost of goods sold

 

 

 

 

 

 

 

 

 

(911

)

 

 

Stock-based compensation

 

(38,234

)

(16,314

)

 

 

 

 

 

 

 

 

Non-cash amounts related to convertible notes

 

 

 

 

 

 

 

 

 

91

 

 

 

Acquisition related expenses

 

(288

)

 

 

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

 

 

(4,859

)

(382

)

 

 

 

 

 

 

Impact of business reorganization

 

 

 

 

 

 

 

6,172

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Nine Months Ended December 31, 2017

 

Net Revenue

 

Cost of goods sold-
 Internal royalties

 

Cost of goods sold-
Product costs

 

Cost of goods sold-
Software development
costs and royalties

 

Cost of goods sold-
Licenses

 

Selling and
marketing

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As reported

 

$

1,342,618

 

$

294,749

 

$

156,124

 

$

164,419

 

$

93,808

 

$

208,641

 

Net effect from deferral and related cost of goods sold

 

236,616

 

 

 

19,308

 

(2,944

)

14,920

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

(23,284

)

 

 

(8,787

)

Amortization of intangibles

 

 

 

 

 

 

 

(14,052

)

 

 

(7,255

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Nine Months Ended December 31, 2017

 

General and
administrative

 

Research and
development

 

Depreciation and
amortization

 

Business reorganization

 

Interest and other,
net

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As reported

 

$

187,378

 

$

142,245

 

$

34,490

 

$

13,012

 

$

(2,403

)

 

 

Stock-based compensation

 

(48,629

)

(12,990

)

 

 

 

 

 

 

 

 

Non-cash amounts related to convertible notes

 

 

 

 

 

 

 

 

 

10,569

 

 

 

Acquisition related expenses

 

6,939

 

 

 

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

 

 

(4,788

)

(11,633

)

 

 

 

 

 

 

Impact of business reorganization

 

 

 

 

 

 

 

(13,012

)

 

 

 

 

Other, net

 

 

 

 

 

 

 

 

 

(93

)

 

 

 


 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

RECONCILIATION OF GAAP TO NON-GAAP MEASURE

(in thousands)

 

 

 

Nine months ended December 31,

 

 

 

2018

 

2017

 

Net cash (used in) provided by operating activities

 

$

390,199

 

$

241,073

 

Net change in Restricted cash (1)

 

196,814

 

(36,988

)

Adjusted Operating Cash Flow

 

$

587,013

 

$

204,085

 

 

 

 

FY 2019

 

FY 2018

 

Restricted cash beginning of period (4/1)

 

$

437,398

 

$

337,818

 

Restricted cash end of period (12/31)

 

240,584

 

374,806

 

(1) Net change in Restricted cash

 

$

196,814

 

$

(36,988

)