Top NBA video game launch title for brand new Nintendo console
NEW YORK--(BUSINESS WIRE)--Nov. 19, 2012--
2K Sports today announced that NBA® 2K13,
the latest installment in the top-selling and top-rated
NBA video game simulation franchise*, is now available in North America
for Nintendo’s Wii U™ system, and will be available internationally
during the system’s initial launch phase.
NBA(R) 2K13 now available in North America for Nintendo's Wii U(TM) system. (Photo: Business Wire)
“We are thrilled that NBA 2K13 is an integral part of Wii
U’s launch,” said Greg Thomas, president of product development for 2K
Sports. “The game not only includes the same great feature set as the
other consoles, but also has several exclusives that utilize the Wii U
The Wii U version of NBA 2K13 marks the first time the
franchise has been available in high definition on a Nintendo console.
The title includes several console-specific features, including the
Gatorade Biometric Scan, which utilizes the Wii U™ GamePad to display
up-to-the-second details on players’ moods, fatigue levels, and
performance. Players can also use the GamePad touch screen to access all
of their coaching options, which will allow them to call plays and make
substitutions at the touch of a finger. In MyCAREER mode, the GamePad
displays the MyPLAYER’s shot chart and statistics, giving players
detailed insight on their performance.
NBA 2K13’s launch on Wii U is the latest news in a
record-shattering launch cycle. In its first week of sales, NBA
2K13 sold through 49 percent more copies than the franchise’s
previous top-seller, NBA 2K11. This growth is due in part
to the expanding global popularity of the NBA 2K brand,
which accounted for a 66 percent increase in international sales
compared to NBA 2K11.
Fans have flocked online to experience NBA 2K13 action
with their friends, and the number of online users has more than doubled
from last year’s NBA 2K12. In addition, the number of
online games played has also grown exponentially, as NBA 2K13
has experienced a 127 percent increase over last year’s totals**.
This year, 2K Sports transcends sports video games by joining forces
with multi-platinum recording artist JAY Z, who serves as the Executive
Producer of NBA 2K13. The music icon
personally curated the game’s 24-song soundtrack, and lent his artistic
vision to its interactive menus, pregame introductions, and more. NBA
2K13 also introduces the Control Stick, which gives players more
control by mapping all dribbling and shooting to the right analog stick,
as well as the long-awaited matchup between the 1992 “Dream Team” and
2012 U.S. Men’s National Team.
2K Sports is supporting the game with NBA 2K Everywhere,
giving fans the opportunity to experience NBA 2K virtually
anywhere via an all-new mobile companion application (MyNBA 2K),
a social game on Facebook (NBA 2K MyLIFE), and a
full-featured mobile version of NBA 2K13 for iPhone, iPad,
iPod Touch and Android devices. NBA 2K Everywhere extends
the NBA 2K experience by offering players greater
flexibility, more variety and new ways to play, at home or on the go,
with these all-new social and mobile games. Additionally, both the
mobile companion app and Facebook game enable players to feed data and
experience right back into NBA 2K13 for Wii U, Xbox 360
and PlayStation 3, introducing a new level of connectivity and
continuity to the NBA 2K experience.
Developed by Visual Concepts, a 2K Sports studio, NBA 2K13
is rated E for Everyone by the ESRB and is now available at
leading video game retailers nationwide for the Xbox 360, PlayStation 3
system, Wii, Wii U, PSP system and Windows PC. The Wii U™ version of the
title will be available internationally during the system’s initial
For more information on 2K Sports, visit www.2KSports.com.
For more information on NBA 2K13, visit http://www.facebook.com/NBA2K.
2K Sports is a division of 2K, a publishing label of Take-Two
Interactive Software, Inc. (NASDAQ: TTWO).
*According to 2008 - 2012 Gamerankings.com and The NPD Group
estimates of U.S. retail video game sales through October 2012.
**Based on internal estimates for comparable platforms.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a
leading developer, marketer and publisher of interactive entertainment
for consumers around the globe. The Company develops and publishes
products through its two wholly-owned labels Rockstar Games and 2K,
which publishes its titles under the 2K Games, 2K Sports and 2K Play
brands. Our products are designed for console systems, handheld gaming
systems and personal computers, including smartphones and tablets, and
are delivered through physical retail, digital download, online
platforms and cloud streaming services. The Company’s common stock is
publicly traded on NASDAQ under the symbol TTWO. For more corporate and
product information please visit our website at http://www.take2games.com.
Founded in 2005, 2K develops and publishes interactive entertainment for
console systems, handheld gaming systems and personal computers,
including smartphones and tablets through its three divisions: 2K Games,
2K Sports, and 2K Play that are delivered through physical retail,
digital download, online platforms and cloud streaming services. 2K
publishes titles in today’s most popular gaming genres, including
first-person shooters, action, role-playing, real-time strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, Irrational Games, 2K Marin, 2K Australia, 2K
Czech, Cat Daddy Games, and 2K China. 2K has achieved many key industry
milestones, including launching the 2007 Game of the Year - BioShock®;
publishing the critically acclaimed Borderlands® franchise;
continuing the award-winning Sid Meier’s Civilization®
series; delivering the #1 rated and #1 selling basketball franchise with NBA®
2K*; and breaking new ground in the family entertainment
market with its multi-million unit selling hit Carnival Games. 2K
is headquartered in Novato, California and is a wholly owned label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more
information, please visit www.2K.com.
Windows, Xbox, Xbox 360 and Xbox LIVE are either trademarks or
registered trademarks of the Microsoft group of companies.
"PlayStation" is a registered trademark of Sony Computer Entertainment
Nintendo trademarks and copyrights are properties of Nintendo.
All trademarks and copyrights contained herein are the property of their
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as "anticipates," "believes,"
"estimates," "expects," "intends," "plans," "potential," "predicts,"
"projects," "seeks," "will," or words of similar meaning and include,
but are not limited to, statements regarding the outlook for the
Company's future business and financial performance. Such
forward-looking statements are based on the current beliefs of our
management as well as assumptions made by and information currently
available to them, which are subject to inherent uncertainties, risks
and changes in circumstances that are difficult to predict. Actual
outcomes and results may vary materially from these forward-looking
statements based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to develop
other hit titles for current generation platforms, the timely release
and significant market acceptance of our games, the ability to maintain
acceptable pricing levels on our games, our ability to raise capital if
needed and risks associated with international operations. Other
important factors and information are contained in the Company's Annual
Report on Form 10-K for the fiscal year ended March 31, 2012, in the
section entitled "Risk Factors," and the Company's other periodic
filings with the SEC, which can be accessed at www.take2games.com.
All forward-looking statements are qualified by these cautionary
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whether as a result of new information, future events or otherwise.
Photos/Multimedia Gallery Available: http://www.businesswire.com/multimedia/home/20121119005255/en/
Source: Take-Two Interactive
Ryan Balke, 415-507-7698
Communications for 2K
Travis Moses, 415-844-6218
Interactive Software, Inc.
Alan Lewis (Corporate Press/Investor